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Showing posts with the label Live2D

Live2D Model Video

  Here is the presentation video of the Live2D model I make. Because of the absence of body painting, the overall expression of the model is a little bit weak. This model is accompanied by six expressions: standby, snooze, wake up, wink, laugh and sob. I imported it into a scene similar to a text adventure game for presentation. This is also the genre in which most Live2D models are applied. BGM:KEY. (2002). Natsukage . [AIR ORIGINAL SOUNDTRACK]. Key Sounds Label

Why using Live2D for modelling?

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Fit with 2D game scenes

Making a Live2D model 3-4

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 Step 3: Setting parameters

Making a Live2D model 1-2

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Step 1: Mesh editing

Preparation and Processing of Live2D Project

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Processing of illustration

About Live2D

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Introduction