Set the scene for searching evidence

Backpack System

The evidence search component of this project is similar to the item search in the 4-week-project, but with the addition of a backpack system for storing useful evidence in this detective game.
Once the player found the evidence and click it in this scene, the valid ones would save in the backpack system to ask questions of the suspect in the later session.

Fig1 Backpack System




Interactive Objects

  • Valid objects, key evidence
There are 7 objects as key evidence that can save in the backpack for questioning. Part of them could directly found in the staff lounge, however, some are hidden by others. So look for them carefully!
Fig2  Key Evidence: Debt

Fig3  Key Evidence: Ice Water

Fig4  Key Evidence: Bail

Fig5  Key Evidence: Critical Illness Notification

Fig6  Key Evidence: Napkin

Fig7  Key Evidence: Note

Fig8  Key Evidence: Jewellery



  • Invalid objects, irrelevant evidence
Added additional objects to the scene that can be clicked on but are not evidence.
Fig9  Irrelevant Evidence: Plant

Fig910 Irrelevant Evidence: Fruit

Fig9  Irrelevant Evidence: Towels

Fig9  Irrelevant Evidence: Map







Arts by ZiYing Xin

Comments

Popular posts from this blog

Live2D Model Video

Gameplay of The Sister's

About myself